Oct 08, 2007, 11:40 PM // 23:40
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#21
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Wilds Pathfinder
Join Date: Feb 2007
Location: right behind you
Guild: Highlander Honor Guard [HHnr]
Profession: R/
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ya know if I had a nickel for every druid cc that's been created since I joined...wow I'd be richer then Bill Gates!
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Oct 18, 2007, 12:15 PM // 12:15
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#22
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Pre-Searing Cadet
Join Date: Oct 2007
Profession: E/R
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Isn't this a slight copy of the game: NeverWinter Night's, Druid Class?
They are the masters of nature, they are kind of spell casters and they can also summon animals.
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Oct 18, 2007, 03:24 PM // 15:24
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#23
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Jungle Guide
Join Date: Oct 2006
Location: Tripping in Holland
Guild: My guild died :`(
Profession: N/
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Quote:
Originally Posted by Sharwen
Isn't this a slight copy of the game: NeverWinter Night's, Druid Class?
They are the masters of nature, they are kind of spell casters and they can also summon animals.
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Ur kidding right?
Even though the NWN(2) druid class is severely unbalanced, its mutch more diverse and logical than this one.
NwN druid is based off the D&D druid, which is a good class and this is probably supposed to mimic it, but... well, empathic magic o.O
And the weapon doesn't help too mutch either.
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Oct 18, 2007, 10:28 PM // 22:28
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#24
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Wilds Pathfinder
Join Date: Feb 2007
Location: right behind you
Guild: Highlander Honor Guard [HHnr]
Profession: R/
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Quote:
Originally Posted by System_Crush
Ur kidding right?
Even though the NWN(2) druid class is severely unbalanced, its mutch more diverse and logical than this one.
NwN druid is based off the D&D druid, which is a good class and this is probably supposed to mimic it, but... well, empathic magic o.O
And the weapon doesn't help too mutch either.
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if I wanted to make a copy of NwN druid class it'd be the easiest thing in the world. Put simply it'd outdo any class of yours by 2000 times. Thankfully I didn't because I know gw won't input a druid class ripped off of Nwn. (Nwn2 druid class sucks so only losers would rip it offa them).
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Oct 19, 2007, 02:46 AM // 02:46
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#25
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Jungle Guide
Join Date: Dec 2005
Location: USA
Guild: The Killer Clan Musketeers [TKCM]
Profession: Me/E
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Now that i look at this build one more time, I really see a lot of other classes thrown into one. Plus, your attack names like Golden Fox is almost identical to the Assassin skill Golden Fox Strike. Others are like that too. Srry, but i give this class a fail.
Energy Spin: 5e/1/8c/12r
All nearby foes are knocked down and take x damage.
w00t! Uber overpowered PvP skill + yay for farming!!! and for 5 energy??? 12 RECHARGE!?!?!?
Life Absorption- 25 energy 2 cast 64 recharge
(Hex spell) target foe suffers -8 health degeneration for 5…12 seconds which you gain as health regeneration.
can you say Life Transfer???
Golden Fox- 25 energy 2 cast 120 recharge
[elite form] for 15...60 seconds, you assume the form of a giant fox (same height as your character but in the shape of a fox). You deal +15...25 damage with attacks, gain +20...40 armor, and gain +20...120 maximum health.
FOR 60 SECONDS??????
Feast of Blood- 5 energy 1/8 cast 24 recharge
(attack) this attack can only be used while in a druidic form. Attack 2...5 times in quick succession each attack dealing +1...15 more damage then the last. If target foe is bleeding you also steal 5...20 health with each attack.
FOR 5 ENERGY????!?!?!?!?
Hunger- 15 energy 3 cast 48 recharge
(stance) this stance can only be used while inside a druidic form, for 5...15 seconds your attacks deal increasing amounts of damage. +1...5 added each attack (maximum +50).
+ FIFTY DAMAGE.... Can you say this + Energy Spin??? +Golden Fox for farming???
Animalistic Movements- 10 energy 5/4 cast 24 recharge
(Enchantment spell) for 20 seconds, you move 10% faster and have a 33% chance to evade attacks. When this stance ends, you and all nearby foes are struck for 5….20 chaos damage.
4 second downtime??? And the dmg should go to you and ur allies, not foes, and should be increased to somethin like 50 if your gonna leave it at 20 seconds of movement and evasion and 24 recharge...
Reserves- 5 energy 5/4 cast 12 recharge
(Spell) you lose 25%....5% maximum health. You gain 10…25 energy.
Best energy management out there, and not even an elite!
"I think you get the Picture!" 250e/50c/500r Elite Enchantment Spell
For 100 seconds, you cannot attack, you cannot cast spells or any type of skill, and you lose all energy. Your armor is reduced to 0 and you lose all but 1 health. If you are struck in combat, you die, and you cannot be resurrected forever, and your game crashes and releases a virus that kills your computer. Have a nice day!
(Joking, but seriously, that is what this CC lead me to want have a skill do...)
Cheers,
-Dean
Last edited by Dean Harper; Oct 19, 2007 at 03:07 AM // 03:07..
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Oct 19, 2007, 01:10 PM // 13:10
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#26
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Jungle Guide
Join Date: Oct 2006
Location: Tripping in Holland
Guild: My guild died :`(
Profession: N/
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Quote:
Originally Posted by Darkhell153
if I wanted to make a copy of NwN druid class it'd be the easiest thing in the world. Put simply it'd outdo any class of yours by 2000 times.
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Of cource it would, I'm sure the best part of it would be it's originality.
Quote:
Thankfully I didn't because I know gw won't input a druid class ripped off of Nwn. (Nwn2 druid class sucks so only losers would rip it offa them).
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No I'm sure Anet would rather have one ripped off of their other classes.
*/me grabs the don't feed the troll sign and puts some ketchup on it*
Last edited by System_Crush; Oct 19, 2007 at 01:36 PM // 13:36..
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